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The Last Ninja

Action The Last Ninja

No permission to download
Release Year
Activision, Superior software
System 3, Eclipse Software Design
After two hundred years of Fujiwara Clan rule, whose lifestyle was the
most extravagant of any Shogunate, the farmers and common men decided
to leave their homes and travel to the Togakure mountains where they
established the Ninjutsu, The Mystic Shadow Warriors.

Four centuries later the Ninjutsu had become the most feared warriors
of their day, feared by even the powerful Samurai. Their mastery of
weapon craft and mind control ensured swift and complete victory over
their enemies from the years of arduous training that forged mind and
body into a death-dealing machine.

Kunitoki, the evil Shogun of the Ashikaga Clan, has long envied the
powers of the Ninja brotherhood and would do anything to acquire their
knowledge. To this end he has sworn an oath to their total destruction.

Once every decade all Ninjutsu must travel to the Island of Lin Fen
where they pay homage to the Shrine of the White Ninja and receive
further teachings from the Koga Scrolls.

Seizing the opportunity Kunitoki summoned forth all the spirits from the
depths of the Nether World and flung their full force against the amassed
Ninjutsu. None escaped the wrath of Kunitoki.

Nothing stood in the way of the Shogun achieving his ultimate goal, the
knowledge of the Ninja. He sat sail for the island of Lin Fen with an
elite force of his Palace Guards and Samurai officers to begin the
arduous training of his troops and thereby creating a new era of Ninja
under his control.

Unknown to Kunitoki, Armakuni, the last Ninja, had escaped his wrath.
When all his brethren had left for the pilgrimage he had been ordered to
stay and guard the Bunjinkan Shrine. This tradition had existed since the
dawn of the Ninja as a safeguard should any natural disaster befall the
brotherhood when it amassed at Lin Fen.

Armakuni was not pleased he had been left alone for he was to be granted
the next level of honour at the reading of the scrolls; now he would have
to wait.

Word soon reached Armakuni of the unnatural disaster that had slain his
brothers and gathering all his courage he swore to wreak a terrible and
bloody revenge on the Shogun and all his followers.

The Island of Lin Fen is a natural fortress with unassailable cliffs
surrounding its coast. Having visited the Island when he was a young
acolyte he knew the secret passage that would lead him to the Palace
of Lin Fen.

Armakuni's confidence was short lived as he discovered the pathways were
not as he remembered them; what unforeseen hazards lay in wait for him?

Unfortunately, the controls on the PC version are quite terrible. In order to pick up an item you need to position your hand exactly on the item, or picking it up will not work. Likewise, when you change direction, at times the character will remain facing the other way, making the whole experience far from satisfactory.

Regarding the keys, the easiest way to start understanding the controls a little is by realising the game was coded with joystick control in mind. I would highly recommend using the numeric keyboard to play, and to turn your character just as if you were moving a joystick around (making a circle in the direction you want the player to move). Typically this means that if you want the character to turn in a different direction, you will be pressing two keys to have it turn. I'd recommend practising a bit in the start screen before moving on to fight enemies.

In DosBox, SHIFT is the fire button.
ALT + F1 is to save your game, and ALT + F5 is for loading.

Picking tings up is quite tricky, because your character needs to have its hand right next to the item you will need (typically indicated by blinking when you enter a screen). I've found that picking up items is by far the biggest challenge I've had in the game.Then, hold down SHIFT, and press either 1, 3, 7, or 9, depending on which direction you are facing.
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